xof 0303txt 0032

template XSkinMeshHeader {
  <3cf169ce-ff7c-44ab-93c0-f78f62d172e2>
  WORD nMaxSkinWeightsPerVertex;
  WORD nMaxSkinWeightsPerFace;
  WORD nBones;
}

template SkinWeights {
  <6f0d123b-bad2-4167-a0d0-80224f25fabb>
  STRING transformNodeName;
  DWORD nWeights;
  array DWORD vertexIndices[nWeights];
  array float weights[nWeights];
  Matrix4x4 matrixOffset;
}

Frame Root {
  FrameTransformMatrix {
     1.000000, 0.000000, 0.000000, 0.000000,
     0.000000, 0.000000, 1.000000, 0.000000,
     0.000000, 1.000000,-0.000000, 0.000000,
     0.000000, 0.000000, 0.000000, 1.000000;;
  }
  Frame Armature {
    FrameTransformMatrix {
       1.000000, 0.000000, 0.000000, 0.000000,
       0.000000, 1.000000, 0.000000, 0.000000,
       0.000000, 0.000000, 1.000000, 0.000000,
       0.019749, 0.002151, 3.487330, 1.000000;;
    }
    Frame Armature_Root {
      FrameTransformMatrix {
         0.999981,-0.000000,-0.006250, 0.000000,
         0.006250, 0.000000, 0.999981, 0.000000,
        -0.000000,-1.000000, 0.000000, 0.000000,
        -0.013160,-0.000000,-0.231382, 1.000000;;
      }
      Frame Armature_Bone_001 {
        FrameTransformMatrix {
           0.992969, 0.003712,-0.118316, 0.000000,
          -0.118209,-0.021667,-0.992752, 0.000000,
          -0.006249, 0.999758,-0.021075, 0.000000,
          -0.777564, 2.195408, 0.000000, 1.000000;;
        }
      } //End of Armature_Bone_001
      Frame Armature_Bone_002 {
        FrameTransformMatrix {
           0.986605, 0.002728, 0.163107, 0.000000,
           0.163010, 0.021813,-0.986383, 0.000000,
          -0.006249, 0.999758, 0.021076, 0.000000,
           0.734794, 2.204861, 0.000000, 1.000000;;
        }
      } //End of Armature_Bone_002
      Frame Armature_Bone_003 {
        FrameTransformMatrix {
           0.999979, 0.006415,-0.000010, 0.000000,
           0.006403,-0.997984, 0.063140, 0.000000,
           0.000395,-0.063139,-0.998005, 0.000000,
           0.287642,-0.253263, 0.000001, 1.000000;;
        }
      } //End of Armature_Bone_003
      Frame Armature_Bone_004 {
        FrameTransformMatrix {
           0.999979, 0.006415, 0.000010, 0.000000,
           0.006403,-0.997984,-0.063141, 0.000000,
          -0.000395, 0.063139,-0.998005, 0.000000,
          -0.421866,-0.257697, 0.000001, 1.000000;;
        }
      } //End of Armature_Bone_004
    } //End of Armature_Root
    Frame Cube_003 {
      FrameTransformMatrix {
         1.000000, 0.000000, 0.000000, 0.000000,
         0.000000, 1.000000, 0.000000, 0.000000,
         0.000000,-0.000000, 1.000000, 0.000000,
        -0.019749,-0.002151,-3.487330, 1.000000;;
      }
      Mesh { //Cube_000 Mesh
        192;
        -0.137080; 0.268539; 0.030404;,
        -0.137080;-0.268539; 0.030404;,
        -0.137080;-0.268539; 3.018199;,
        -0.137080; 0.268539; 3.018199;,
        -0.137080;-0.268539; 0.030404;,
        -0.674158;-0.268539; 0.030404;,
        -0.674158;-0.268539; 3.018199;,
        -0.137080;-0.268539; 3.018199;,
        -0.674158;-0.268539; 0.030404;,
        -0.674158; 0.268539; 0.030404;,
        -0.674157; 0.268539; 3.018199;,
        -0.674158;-0.268539; 3.018199;,
        -0.674158; 0.268539; 0.030404;,
        -0.137080; 0.268539; 0.030404;,
        -0.137080; 0.268539; 3.018199;,
        -0.674157; 0.268539; 3.018199;,
        -0.674158; 0.268539; 0.030404;,
        -0.674158;-0.268539; 0.030404;,
        -0.137080;-0.268539; 0.030404;,
        -0.137080; 0.268539; 0.030404;,
        -0.137080; 0.268539; 3.018199;,
        -0.137080;-0.268539; 3.018199;,
        -0.674158;-0.268539; 3.018199;,
        -0.674157; 0.268539; 3.018199;,
         0.588564; 0.268539; 3.018199;,
         0.588564;-0.268539; 3.018199;,
         0.051486;-0.268539; 3.018199;,
         0.051486; 0.268539; 3.018199;,
         0.051486; 0.268539; 0.030404;,
         0.051486;-0.268539; 0.030404;,
         0.588564;-0.268539; 0.030404;,
         0.588564; 0.268539; 0.030404;,
         0.051486; 0.268539; 0.030404;,
         0.588564; 0.268539; 0.030404;,
         0.588564; 0.268539; 3.018199;,
         0.051486; 0.268539; 3.018199;,
         0.051486;-0.268539; 0.030404;,
         0.051486; 0.268539; 0.030404;,
         0.051486; 0.268539; 3.018199;,
         0.051486;-0.268539; 3.018199;,
         0.588564;-0.268539; 0.030404;,
         0.051486;-0.268539; 0.030404;,
         0.051486;-0.268539; 3.018199;,
         0.588564;-0.268539; 3.018199;,
         0.588564; 0.268539; 0.030404;,
         0.588564;-0.268539; 0.030404;,
         0.588564;-0.268539; 3.018199;,
         0.588564; 0.268539; 3.018199;,
         0.814262;-0.268539; 5.580909;,
         1.351340;-0.268539; 5.580909;,
         1.351340;-0.268538; 3.042300;,
         0.814262;-0.268538; 3.042300;,
         0.814262;-0.268538; 3.042300;,
         1.351340;-0.268538; 3.042300;,
         1.351340; 0.268540; 3.042300;,
         0.814262; 0.268540; 3.042300;,
         0.814262; 0.268539; 5.580909;,
         1.351340; 0.268539; 5.580909;,
         1.351340;-0.268539; 5.580909;,
         0.814262;-0.268539; 5.580909;,
         0.814262; 0.268539; 5.580909;,
         0.814262;-0.268539; 5.580909;,
         0.814262;-0.268538; 3.042300;,
         0.814262; 0.268540; 3.042300;,
         1.351340; 0.268539; 5.580909;,
         0.814262; 0.268539; 5.580909;,
         0.814262; 0.268540; 3.042300;,
         1.351340; 0.268540; 3.042300;,
         1.351340;-0.268539; 5.580909;,
         1.351340; 0.268539; 5.580909;,
         1.351340; 0.268540; 3.042300;,
         1.351340;-0.268538; 3.042300;,
        -0.793544; 0.268540; 3.042300;,
        -0.793544;-0.268538; 3.042300;,
        -0.793544;-0.268538; 5.580909;,
        -0.793544; 0.268540; 5.580909;,
        -0.793544;-0.268538; 3.042300;,
        -1.330622;-0.268538; 3.042300;,
        -1.330622;-0.268538; 5.580909;,
        -0.793544;-0.268538; 5.580909;,
        -1.330622;-0.268538; 3.042300;,
        -1.330622; 0.268540; 3.042300;,
        -1.330622; 0.268540; 5.580909;,
        -1.330622;-0.268538; 5.580909;,
        -1.330622; 0.268540; 3.042300;,
        -0.793544; 0.268540; 3.042300;,
        -0.793544; 0.268540; 5.580909;,
        -1.330622; 0.268540; 5.580909;,
        -1.330622; 0.268540; 3.042300;,
        -1.330622;-0.268538; 3.042300;,
        -0.793544;-0.268538; 3.042300;,
        -0.793544; 0.268540; 3.042300;,
        -0.793544; 0.268540; 5.580909;,
        -0.793544;-0.268538; 5.580909;,
        -1.330622;-0.268538; 5.580909;,
        -1.330622; 0.268540; 5.580909;,
         0.723870; 0.449627; 4.785883;,
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         0.723870; 0.449627; 4.785883;,
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        -0.723870; 0.449627; 5.594183;,
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        48;
        4;0;1;2;3;,
        4;4;5;6;7;,
        4;8;9;10;11;,
        4;12;13;14;15;,
        4;16;17;18;19;,
        4;20;21;22;23;,
        4;24;25;26;27;,
        4;28;29;30;31;,
        4;32;33;34;35;,
        4;36;37;38;39;,
        4;40;41;42;43;,
        4;44;45;46;47;,
        4;48;49;50;51;,
        4;52;53;54;55;,
        4;56;57;58;59;,
        4;60;61;62;63;,
        4;64;65;66;67;,
        4;68;69;70;71;,
        4;72;73;74;75;,
        4;76;77;78;79;,
        4;80;81;82;83;,
        4;84;85;86;87;,
        4;88;89;90;91;,
        4;92;93;94;95;,
        4;96;97;98;99;,
        4;100;101;102;103;,
        4;104;105;106;107;,
        4;108;109;110;111;,
        4;112;113;114;115;,
        4;116;117;118;119;,
        4;120;121;122;123;,
        4;124;125;126;127;,
        4;128;129;130;131;,
        4;132;133;134;135;,
        4;136;137;138;139;,
        4;140;141;142;143;,
        4;144;145;146;147;,
        4;148;149;150;151;,
        4;152;153;154;155;,
        4;156;157;158;159;,
        4;160;161;162;163;,
        4;164;165;166;167;,
        4;168;169;170;171;,
        4;172;173;174;175;,
        4;176;177;178;179;,
        4;180;181;182;183;,
        4;184;185;186;187;,
        4;188;189;190;191;;
        MeshNormals { //Cube_000 Normals
          192;
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      35;3;    0.019749, 0.002151, 3.487330;;,
      36;3;    0.019749, 0.002151, 3.487330;;,
      37;3;    0.019749, 0.002151, 3.487330;;,
      38;3;    0.019749, 0.002151, 3.487330;;,
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      43;3;    0.019749, 0.002151, 3.487330;;,
      44;3;    0.019749, 0.002151, 3.487330;;,
      45;3;    0.019749, 0.002151, 3.487330;;,
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      48;3;    0.019749, 0.002151, 3.487330;;,
      49;3;    0.019749, 0.002151, 3.487330;;,
      50;3;    0.019749, 0.002151, 3.487330;;,
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      53;3;    0.019749, 0.002151, 3.487330;;,
      54;3;    0.019749, 0.002151, 3.487330;;,
      55;3;    0.019749, 0.002151, 3.487330;;,
      56;3;    0.019749, 0.002151, 3.487330;;,
      57;3;    0.019749, 0.002151, 3.487330;;,
      58;3;    0.019749, 0.002151, 3.487330;;,
      59;3;    0.019749, 0.002151, 3.487330;;,
      60;3;    0.019749, 0.002151, 3.487330;;,
      61;3;    0.019749, 0.002151, 3.487330;;,
      62;3;    0.019749, 0.002151, 3.487330;;,
      63;3;    0.019749, 0.002151, 3.487330;;,
      64;3;    0.019749, 0.002151, 3.487330;;,
      65;3;    0.019749, 0.002151, 3.487330;;;
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    AnimationKey { //Rotation
      0;
      66;
      0;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      1;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      2;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      3;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      4;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      5;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      6;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      7;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      8;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      9;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      10;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      11;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      12;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      13;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      14;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      15;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      16;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      17;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      18;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      19;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      20;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
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      24;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      25;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      26;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
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      28;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      29;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      30;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      31;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      32;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
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      56;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      57;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      58;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      59;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      60;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      61;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      62;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      63;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      64;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      65;4;   -1.000000, 0.000000, 0.000000, 0.000000;;;
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    AnimationKey { //Scale
      1;
      66;
      0;3;     1.000000, 1.000000, 1.000000;;,
      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
      3;3;     1.000000, 1.000000, 1.000000;;,
      4;3;     1.000000, 1.000000, 1.000000;;,
      5;3;     1.000000, 1.000000, 1.000000;;,
      6;3;     1.000000, 1.000000, 1.000000;;,
      7;3;     1.000000, 1.000000, 1.000000;;,
      8;3;     1.000000, 1.000000, 1.000000;;,
      9;3;     1.000000, 1.000000, 1.000000;;,
      10;3;    1.000000, 1.000000, 1.000000;;,
      11;3;    1.000000, 1.000000, 1.000000;;,
      12;3;    1.000000, 1.000000, 1.000000;;,
      13;3;    1.000000, 1.000000, 1.000000;;,
      14;3;    1.000000, 1.000000, 1.000000;;,
      15;3;    1.000000, 1.000000, 1.000000;;,
      16;3;    1.000000, 1.000000, 1.000000;;,
      17;3;    1.000000, 1.000000, 1.000000;;,
      18;3;    1.000000, 1.000000, 1.000000;;,
      19;3;    1.000000, 1.000000, 1.000000;;,
      20;3;    1.000000, 1.000000, 1.000000;;,
      21;3;    1.000000, 1.000000, 1.000000;;,
      22;3;    1.000000, 1.000000, 1.000000;;,
      23;3;    1.000000, 1.000000, 1.000000;;,
      24;3;    1.000000, 1.000000, 1.000000;;,
      25;3;    1.000000, 1.000000, 1.000000;;,
      26;3;    1.000000, 1.000000, 1.000000;;,
      27;3;    1.000000, 1.000000, 1.000000;;,
      28;3;    1.000000, 1.000000, 1.000000;;,
      29;3;    1.000000, 1.000000, 1.000000;;,
      30;3;    1.000000, 1.000000, 1.000000;;,
      31;3;    1.000000, 1.000000, 1.000000;;,
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      48;3;    1.000000, 1.000000, 1.000000;;,
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      51;3;    1.000000, 1.000000, 1.000000;;,
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      54;3;    1.000000, 1.000000, 1.000000;;,
      55;3;    1.000000, 1.000000, 1.000000;;,
      56;3;    1.000000, 1.000000, 1.000000;;,
      57;3;    1.000000, 1.000000, 1.000000;;,
      58;3;    1.000000, 1.000000, 1.000000;;,
      59;3;    1.000000, 1.000000, 1.000000;;,
      60;3;    1.000000, 1.000000, 1.000000;;,
      61;3;    1.000000, 1.000000, 1.000000;;,
      62;3;    1.000000, 1.000000, 1.000000;;,
      63;3;    1.000000, 1.000000, 1.000000;;,
      64;3;    1.000000, 1.000000, 1.000000;;,
      65;3;    1.000000, 1.000000, 1.000000;;;
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  }
  Animation {
    {Armature_Root}
    AnimationKey { //Position
      2;
      66;
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      1;3;    -0.013160,-0.000000,-0.210566;;,
      2;3;    -0.013160,-0.000000,-0.210566;;,
      3;3;    -0.013160,-0.000000,-0.210566;;,
      4;3;    -0.013160,-0.000000,-0.210566;;,
      5;3;    -0.013160,-0.000000,-0.210566;;,
      6;3;    -0.013160,-0.000000,-0.210566;;,
      7;3;    -0.013160,-0.000000,-0.210566;;,
      8;3;    -0.013160,-0.000000,-0.210566;;,
      9;3;    -0.013160,-0.000000,-0.210566;;,
      10;3;   -0.013160,-0.000000,-0.210566;;,
      11;3;   -0.013160,-0.000000,-0.210566;;,
      12;3;   -0.013160,-0.000000,-0.210566;;,
      13;3;   -0.013160,-0.000000,-0.210566;;,
      14;3;   -0.013160,-0.000000,-0.210566;;,
      15;3;   -0.013160,-0.000000,-0.210566;;,
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      29;3;   -0.013160,-0.000000,-0.231380;;,
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      32;3;   -0.013160,-0.000000,-0.291409;;,
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      48;3;   -0.013160,-0.000000,-0.275918;;,
      49;3;   -0.013160,-0.000000,-0.253649;;,
      50;3;   -0.013160,-0.000000,-0.231380;;,
      51;3;   -0.013160,-0.000000,-0.215889;;,
      52;3;   -0.013160,-0.000000,-0.210566;;,
      53;3;   -0.013160,-0.000000,-0.215889;;,
      54;3;   -0.013160,-0.000000,-0.231380;;,
      55;3;   -0.013160,-0.000000,-0.253649;;,
      56;3;   -0.013160,-0.000000,-0.275918;;,
      57;3;   -0.013160,-0.000000,-0.291409;;,
      58;3;   -0.013160,-0.000000,-0.296732;;,
      59;3;   -0.013160,-0.000000,-0.291409;;,
      60;3;   -0.013160,-0.000000,-0.275919;;,
      61;3;   -0.013160,-0.000000,-0.253651;;,
      62;3;   -0.013160,-0.000000,-0.231382;;,
      63;3;   -0.013160,-0.000000,-0.215890;;,
      64;3;   -0.013160,-0.000000,-0.210566;;,
      65;3;   -0.013160,-0.000000,-0.210566;;;
    }
    AnimationKey { //Rotation
      0;
      66;
      0;4;    -0.707103, 0.707103, 0.002210,-0.002210;;,
      1;4;    -0.707103, 0.707103, 0.002210,-0.002210;;,
      2;4;    -0.707103, 0.707103, 0.002210,-0.002210;;,
      3;4;    -0.707103, 0.707103, 0.002210,-0.002210;;,
      4;4;    -0.707103, 0.707103, 0.002210,-0.002210;;,
      5;4;    -0.707103, 0.707103, 0.002210,-0.002210;;,
      6;4;    -0.707103, 0.707103, 0.002210,-0.002210;;,
      7;4;    -0.707103, 0.707103, 0.002210,-0.002210;;,
      8;4;    -0.707103, 0.707103, 0.002210,-0.002210;;,
      9;4;    -0.707103, 0.707103, 0.002210,-0.002210;;,
      10;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      11;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      12;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      13;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      14;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      15;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      16;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      17;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      18;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      19;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      20;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      21;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      22;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      23;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      24;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      25;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      26;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      27;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      28;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      29;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      30;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      31;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      32;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      33;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      34;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      35;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      36;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      37;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      38;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      39;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      40;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      41;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      42;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      43;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      44;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      45;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      46;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      47;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      48;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      49;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      50;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      51;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      52;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      53;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      54;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      55;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      56;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      57;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      58;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      59;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      60;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      61;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      62;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      63;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      64;4;   -0.707103, 0.707103, 0.002210,-0.002210;;,
      65;4;   -0.707103, 0.707103, 0.002210,-0.002210;;;
    }
    AnimationKey { //Scale
      1;
      66;
      0;3;     1.000000, 1.000000, 1.000000;;,
      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
      3;3;     1.000000, 1.000000, 1.000000;;,
      4;3;     1.000000, 1.000000, 1.000000;;,
      5;3;     1.000000, 1.000000, 1.000000;;,
      6;3;     1.000000, 1.000000, 1.000000;;,
      7;3;     1.000000, 1.000000, 1.000000;;,
      8;3;     1.000000, 1.000000, 1.000000;;,
      9;3;     1.000000, 1.000000, 1.000000;;,
      10;3;    1.000000, 1.000000, 1.000000;;,
      11;3;    1.000000, 1.000000, 1.000000;;,
      12;3;    1.000000, 1.000000, 1.000000;;,
      13;3;    1.000000, 1.000000, 1.000000;;,
      14;3;    1.000000, 1.000000, 1.000000;;,
      15;3;    1.000000, 1.000000, 1.000000;;,
      16;3;    1.000000, 1.000000, 1.000000;;,
      17;3;    1.000000, 1.000000, 1.000000;;,
      18;3;    1.000000, 1.000000, 1.000000;;,
      19;3;    1.000000, 1.000000, 1.000000;;,
      20;3;    1.000000, 1.000000, 1.000000;;,
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      22;3;    1.000000, 1.000000, 1.000000;;,
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      55;3;    1.000000, 1.000000, 1.000000;;,
      56;3;    1.000000, 1.000000, 1.000000;;,
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      64;3;    1.000000, 1.000000, 1.000000;;,
      65;3;    1.000000, 1.000000, 1.000000;;;
    }
  }
  Animation {
    {Armature_Bone_001}
    AnimationKey { //Position
      2;
      66;
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      1;3;    -0.777564, 2.195408, 0.000000;;,
      2;3;    -0.777564, 2.195408, 0.000000;;,
      3;3;    -0.777564, 2.195408, 0.000000;;,
      4;3;    -0.777564, 2.195408, 0.000000;;,
      5;3;    -0.777564, 2.195408, 0.000000;;,
      6;3;    -0.777564, 2.195408, 0.000000;;,
      7;3;    -0.777564, 2.195408, 0.000000;;,
      8;3;    -0.777564, 2.195408, 0.000000;;,
      9;3;    -0.777564, 2.195408, 0.000000;;,
      10;3;   -0.777564, 2.195408, 0.000000;;,
      11;3;   -0.777564, 2.195408, 0.000000;;,
      12;3;   -0.777564, 2.195408, 0.000000;;,
      13;3;   -0.777564, 2.195408, 0.000000;;,
      14;3;   -0.777564, 2.195408, 0.000000;;,
      15;3;   -0.777564, 2.195408, 0.000000;;,
      16;3;   -0.777564, 2.195408, 0.000000;;,
      17;3;   -0.777564, 2.195408, 0.000000;;,
      18;3;   -0.777564, 2.195408, 0.000000;;,
      19;3;   -0.777564, 2.195408, 0.000000;;,
      20;3;   -0.777564, 2.195408, 0.000000;;,
      21;3;   -0.777564, 2.195408, 0.000000;;,
      22;3;   -0.777564, 2.195408, 0.000000;;,
      23;3;   -0.777564, 2.195408, 0.000000;;,
      24;3;   -0.777564, 2.195408, 0.000000;;,
      25;3;   -0.777564, 2.195408, 0.000000;;,
      26;3;   -0.777564, 2.195408, 0.000000;;,
      27;3;   -0.777564, 2.195408, 0.000000;;,
      28;3;   -0.777564, 2.195408, 0.000000;;,
      29;3;   -0.777564, 2.195408, 0.000000;;,
      30;3;   -0.777564, 2.195408, 0.000000;;,
      31;3;   -0.777564, 2.195408, 0.000000;;,
      32;3;   -0.777564, 2.195408, 0.000000;;,
      33;3;   -0.777564, 2.195408, 0.000000;;,
      34;3;   -0.777564, 2.195408, 0.000000;;,
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      37;3;   -0.777564, 2.195408, 0.000000;;,
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      50;3;   -0.777564, 2.195408, 0.000000;;,
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      53;3;   -0.777564, 2.195408, 0.000000;;,
      54;3;   -0.777564, 2.195408, 0.000000;;,
      55;3;   -0.777564, 2.195408, 0.000000;;,
      56;3;   -0.777564, 2.195408, 0.000000;;,
      57;3;   -0.777564, 2.195408, 0.000000;;,
      58;3;   -0.777564, 2.195408, 0.000000;;,
      59;3;   -0.777564, 2.195408, 0.000000;;,
      60;3;   -0.777564, 2.195408, 0.000000;;,
      61;3;   -0.777564, 2.195408, 0.000000;;,
      62;3;   -0.777564, 2.195408, 0.000000;;,
      63;3;   -0.777564, 2.195408, 0.000000;;,
      64;3;   -0.777564, 2.195408, 0.000000;;,
      65;3;   -0.777564, 2.195408, 0.000000;;;
    }
    AnimationKey { //Rotation
      0;
      66;
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      1;4;    -0.000000, 0.998422,-0.056155, 0.000000;;,
      2;4;    -0.000000, 0.998422,-0.056155, 0.000000;;,
      3;4;    -0.000000, 0.998422,-0.056155, 0.000000;;,
      4;4;    -0.000000, 0.998422,-0.056155, 0.000000;;,
      5;4;    -0.000000, 0.998422,-0.056155, 0.000000;;,
      6;4;    -0.000000, 0.998422,-0.056155, 0.000000;;,
      7;4;    -0.000000, 0.998422,-0.056155, 0.000000;;,
      8;4;    -0.000000, 0.998422,-0.056155, 0.000000;;,
      9;4;    -0.000000, 0.998422,-0.056155, 0.000000;;,
      10;4;   -0.000000, 0.998422,-0.056155, 0.000000;;,
      11;4;   -0.000000, 0.998422,-0.056155, 0.000000;;,
      12;4;   -0.000000, 0.998422,-0.056155, 0.000000;;,
      13;4;   -0.000000, 0.998422,-0.056155, 0.000000;;,
      14;4;   -0.000000, 0.998422,-0.056155, 0.000000;;,
      15;4;   -0.000000, 0.998422,-0.056155, 0.000000;;,
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      17;4;    0.031475, 0.996359,-0.056039,-0.001967;;,
      18;4;    0.065143, 0.994151,-0.055915,-0.004072;;,
      19;4;    0.098808, 0.991944,-0.055791,-0.006177;;,
      20;4;    0.122225, 0.990408,-0.055705,-0.007641;;,
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      22;4;    0.126267, 0.989881,-0.055675,-0.007894;;,
      23;4;    0.114177, 0.989881,-0.055675,-0.007138;;,
      24;4;    0.094243, 0.989881,-0.055675,-0.005892;;,
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      27;4;   -0.000000, 0.989881,-0.055675, 0.000000;;,
      28;4;   -0.035117, 0.989881,-0.055675, 0.002195;;,
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      39;4;   -0.000000, 0.998422,-0.056155, 0.000000;;,
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      44;4;    0.735003, 0.675425,-0.037989,-0.045946;;,
      45;4;    0.735745, 0.674626,-0.037944,-0.045996;;,
      46;4;    0.735841, 0.674524,-0.037938,-0.046002;;,
      47;4;    0.734894, 0.675471,-0.037991,-0.045943;;,
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      50;4;    0.720969, 0.689402,-0.038775,-0.045073;;,
      51;4;    0.713355, 0.697018,-0.039203,-0.044597;;,
      52;4;    0.705057, 0.705319,-0.039670,-0.044078;;,
      53;4;    0.696759, 0.713621,-0.040137,-0.043559;;,
      54;4;    0.689146, 0.721237,-0.040565,-0.043083;;,
      55;4;    0.682788, 0.727597,-0.040923,-0.042686;;,
      56;4;    0.678077, 0.732310,-0.041188,-0.042391;;,
      57;4;    0.675220, 0.735168,-0.041349,-0.042212;;,
      58;4;    0.674274, 0.736114,-0.041402,-0.042153;;,
      59;4;    0.676217, 0.734253,-0.041297,-0.042275;;,
      60;4;    0.681872, 0.728838,-0.040993,-0.042628;;,
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      64;4;    0.705729, 0.705991,-0.039708,-0.044120;;,
      65;4;    0.705729, 0.705991,-0.039708,-0.044120;;;
    }
    AnimationKey { //Scale
      1;
      66;
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      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
      3;3;     1.000000, 1.000000, 1.000000;;,
      4;3;     1.000000, 1.000000, 1.000000;;,
      5;3;     1.000000, 1.000000, 1.000000;;,
      6;3;     1.000000, 1.000000, 1.000000;;,
      7;3;     1.000000, 1.000000, 1.000000;;,
      8;3;     1.000000, 1.000000, 1.000000;;,
      9;3;     1.000000, 1.000000, 1.000000;;,
      10;3;    1.000000, 1.000000, 1.000000;;,
      11;3;    1.000000, 1.000000, 1.000000;;,
      12;3;    1.000000, 1.000000, 1.000000;;,
      13;3;    1.000000, 1.000000, 1.000000;;,
      14;3;    1.000000, 1.000000, 1.000000;;,
      15;3;    1.000000, 1.000000, 1.000000;;,
      16;3;    1.000000, 1.000000, 1.000000;;,
      17;3;    1.000000, 1.000000, 1.000000;;,
      18;3;    1.000000, 1.000000, 1.000000;;,
      19;3;    1.000000, 1.000000, 1.000000;;,
      20;3;    1.000000, 1.000000, 1.000000;;,
      21;3;    1.000000, 1.000000, 1.000000;;,
      22;3;    1.000000, 1.000000, 1.000000;;,
      23;3;    1.000000, 1.000000, 1.000000;;,
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      25;3;    1.000000, 1.000000, 1.000000;;,
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      27;3;    1.000000, 1.000000, 1.000000;;,
      28;3;    1.000000, 1.000000, 1.000000;;,
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      31;3;    1.000000, 1.000000, 1.000000;;,
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      63;3;    1.000000, 1.000000, 1.000000;;,
      64;3;    1.000000, 1.000000, 1.000000;;,
      65;3;    1.000000, 1.000000, 1.000000;;;
    }
  }
  Animation {
    {Armature_Bone_002}
    AnimationKey { //Position
      2;
      66;
      0;3;     0.734794, 2.204861, 0.000000;;,
      1;3;     0.734794, 2.204861, 0.000000;;,
      2;3;     0.734794, 2.204861, 0.000000;;,
      3;3;     0.734794, 2.204861, 0.000000;;,
      4;3;     0.734794, 2.204861, 0.000000;;,
      5;3;     0.734794, 2.204861, 0.000000;;,
      6;3;     0.734794, 2.204861, 0.000000;;,
      7;3;     0.734794, 2.204861, 0.000000;;,
      8;3;     0.734794, 2.204861, 0.000000;;,
      9;3;     0.734794, 2.204861, 0.000000;;,
      10;3;    0.734794, 2.204861, 0.000000;;,
      11;3;    0.734794, 2.204861, 0.000000;;,
      12;3;    0.734794, 2.204861, 0.000000;;,
      13;3;    0.734794, 2.204861, 0.000000;;,
      14;3;    0.734794, 2.204861, 0.000000;;,
      15;3;    0.734794, 2.204861, 0.000000;;,
      16;3;    0.734794, 2.204861, 0.000000;;,
      17;3;    0.734794, 2.204861, 0.000000;;,
      18;3;    0.734794, 2.204861, 0.000000;;,
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      20;3;    0.734794, 2.204861, 0.000000;;,
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      32;3;    0.734794, 2.204861, 0.000000;;,
      33;3;    0.734794, 2.204861, 0.000000;;,
      34;3;    0.734794, 2.204861, 0.000000;;,
      35;3;    0.734794, 2.204861, 0.000000;;,
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      37;3;    0.734794, 2.204861, 0.000000;;,
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      48;3;    0.734794, 2.204861, 0.000000;;,
      49;3;    0.734794, 2.204861, 0.000000;;,
      50;3;    0.734794, 2.204861, 0.000000;;,
      51;3;    0.734794, 2.204861, 0.000000;;,
      52;3;    0.734794, 2.204861, 0.000000;;,
      53;3;    0.734794, 2.204861, 0.000000;;,
      54;3;    0.734794, 2.204861, 0.000000;;,
      55;3;    0.734794, 2.204861, 0.000000;;,
      56;3;    0.734794, 2.204861, 0.000000;;,
      57;3;    0.734794, 2.204861, 0.000000;;,
      58;3;    0.734794, 2.204861, 0.000000;;,
      59;3;    0.734794, 2.204861, 0.000000;;,
      60;3;    0.734794, 2.204861, 0.000000;;,
      61;3;    0.734794, 2.204861, 0.000000;;,
      62;3;    0.734794, 2.204861, 0.000000;;,
      63;3;    0.734794, 2.204861, 0.000000;;,
      64;3;    0.734794, 2.204861, 0.000000;;,
      65;3;    0.734794, 2.204861, 0.000000;;;
    }
    AnimationKey { //Rotation
      0;
      66;
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      1;4;    -0.000000, 0.996384, 0.084961, 0.000000;;,
      2;4;    -0.000000, 0.996384, 0.084961, 0.000000;;,
      3;4;    -0.000000, 0.996384, 0.084961, 0.000000;;,
      4;4;    -0.000000, 0.996384, 0.084961, 0.000000;;,
      5;4;    -0.000000, 0.996384, 0.084961, 0.000000;;,
      6;4;    -0.000000, 0.996384, 0.084961, 0.000000;;,
      7;4;    -0.000000, 0.996384, 0.084961, 0.000000;;,
      8;4;    -0.000000, 0.996384, 0.084961, 0.000000;;,
      9;4;    -0.000000, 0.996384, 0.084961, 0.000000;;,
      10;4;   -0.000000, 0.996384, 0.084961, 0.000000;;,
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      12;4;   -0.000000, 0.996384, 0.084961, 0.000000;;,
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      54;4;    0.720134, 0.687995, 0.058665, 0.056874;;,
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      56;4;    0.731190, 0.676944, 0.057722, 0.057747;;,
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      65;4;    0.704912, 0.704550, 0.060076, 0.055671;;;
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    AnimationKey { //Scale
      1;
      66;
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      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
      3;3;     1.000000, 1.000000, 1.000000;;,
      4;3;     1.000000, 1.000000, 1.000000;;,
      5;3;     1.000000, 1.000000, 1.000000;;,
      6;3;     1.000000, 1.000000, 1.000000;;,
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      18;3;    1.000000, 1.000000, 1.000000;;,
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      21;3;    1.000000, 1.000000, 1.000000;;,
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  }
  Animation {
    {Armature_Bone_003}
    AnimationKey { //Position
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      64;3;    0.287642,-0.253263, 0.000001;;,
      65;3;    0.287642,-0.253263, 0.000001;;;
    }
    AnimationKey { //Rotation
      0;
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      5;4;    -0.000000, 0.999995, 0.003208, 0.000000;;,
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      65;4;   -0.000000, 0.999995, 0.003208, 0.000000;;;
    }
    AnimationKey { //Scale
      1;
      66;
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      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
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      4;3;     1.000000, 1.000000, 1.000000;;,
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      6;3;     1.000000, 1.000000, 1.000000;;,
      7;3;     1.000000, 1.000000, 1.000000;;,
      8;3;     1.000000, 1.000000, 1.000000;;,
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      10;3;    1.000000, 1.000000, 1.000000;;,
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      64;3;    1.000000, 1.000000, 1.000000;;,
      65;3;    1.000000, 1.000000, 1.000000;;;
    }
  }
  Animation {
    {Armature_Bone_004}
    AnimationKey { //Position
      2;
      66;
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      64;3;   -0.421866,-0.257697, 0.000001;;,
      65;3;   -0.421866,-0.257697, 0.000001;;;
    }
    AnimationKey { //Rotation
      0;
      66;
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      65;4;   -0.000000, 0.999995, 0.003208, 0.000000;;;
    }
    AnimationKey { //Scale
      1;
      66;
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  }
  Animation {
    {Cube_003}
    AnimationKey { //Position
      2;
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      64;3;   -0.019749,-0.002151,-3.487330;;,
      65;3;   -0.019749,-0.002151,-3.487330;;;
    }
    AnimationKey { //Rotation
      0;
      66;
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      46;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      47;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      48;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      49;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      50;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      51;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      52;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      53;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      54;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      55;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      56;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      57;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      58;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      59;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      60;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      61;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      62;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      63;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      64;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      65;4;   -1.000000, 0.000000, 0.000000, 0.000000;;;
    }
    AnimationKey { //Scale
      1;
      66;
      0;3;     1.000000, 1.000000, 1.000000;;,
      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
      3;3;     1.000000, 1.000000, 1.000000;;,
      4;3;     1.000000, 1.000000, 1.000000;;,
      5;3;     1.000000, 1.000000, 1.000000;;,
      6;3;     1.000000, 1.000000, 1.000000;;,
      7;3;     1.000000, 1.000000, 1.000000;;,
      8;3;     1.000000, 1.000000, 1.000000;;,
      9;3;     1.000000, 1.000000, 1.000000;;,
      10;3;    1.000000, 1.000000, 1.000000;;,
      11;3;    1.000000, 1.000000, 1.000000;;,
      12;3;    1.000000, 1.000000, 1.000000;;,
      13;3;    1.000000, 1.000000, 1.000000;;,
      14;3;    1.000000, 1.000000, 1.000000;;,
      15;3;    1.000000, 1.000000, 1.000000;;,
      16;3;    1.000000, 1.000000, 1.000000;;,
      17;3;    1.000000, 1.000000, 1.000000;;,
      18;3;    1.000000, 1.000000, 1.000000;;,
      19;3;    1.000000, 1.000000, 1.000000;;,
      20;3;    1.000000, 1.000000, 1.000000;;,
      21;3;    1.000000, 1.000000, 1.000000;;,
      22;3;    1.000000, 1.000000, 1.000000;;,
      23;3;    1.000000, 1.000000, 1.000000;;,
      24;3;    1.000000, 1.000000, 1.000000;;,
      25;3;    1.000000, 1.000000, 1.000000;;,
      26;3;    1.000000, 1.000000, 1.000000;;,
      27;3;    1.000000, 1.000000, 1.000000;;,
      28;3;    1.000000, 1.000000, 1.000000;;,
      29;3;    1.000000, 1.000000, 1.000000;;,
      30;3;    1.000000, 1.000000, 1.000000;;,
      31;3;    1.000000, 1.000000, 1.000000;;,
      32;3;    1.000000, 1.000000, 1.000000;;,
      33;3;    1.000000, 1.000000, 1.000000;;,
      34;3;    1.000000, 1.000000, 1.000000;;,
      35;3;    1.000000, 1.000000, 1.000000;;,
      36;3;    1.000000, 1.000000, 1.000000;;,
      37;3;    1.000000, 1.000000, 1.000000;;,
      38;3;    1.000000, 1.000000, 1.000000;;,
      39;3;    1.000000, 1.000000, 1.000000;;,
      40;3;    1.000000, 1.000000, 1.000000;;,
      41;3;    1.000000, 1.000000, 1.000000;;,
      42;3;    1.000000, 1.000000, 1.000000;;,
      43;3;    1.000000, 1.000000, 1.000000;;,
      44;3;    1.000000, 1.000000, 1.000000;;,
      45;3;    1.000000, 1.000000, 1.000000;;,
      46;3;    1.000000, 1.000000, 1.000000;;,
      47;3;    1.000000, 1.000000, 1.000000;;,
      48;3;    1.000000, 1.000000, 1.000000;;,
      49;3;    1.000000, 1.000000, 1.000000;;,
      50;3;    1.000000, 1.000000, 1.000000;;,
      51;3;    1.000000, 1.000000, 1.000000;;,
      52;3;    1.000000, 1.000000, 1.000000;;,
      53;3;    1.000000, 1.000000, 1.000000;;,
      54;3;    1.000000, 1.000000, 1.000000;;,
      55;3;    1.000000, 1.000000, 1.000000;;,
      56;3;    1.000000, 1.000000, 1.000000;;,
      57;3;    1.000000, 1.000000, 1.000000;;,
      58;3;    1.000000, 1.000000, 1.000000;;,
      59;3;    1.000000, 1.000000, 1.000000;;,
      60;3;    1.000000, 1.000000, 1.000000;;,
      61;3;    1.000000, 1.000000, 1.000000;;,
      62;3;    1.000000, 1.000000, 1.000000;;,
      63;3;    1.000000, 1.000000, 1.000000;;,
      64;3;    1.000000, 1.000000, 1.000000;;,
      65;3;    1.000000, 1.000000, 1.000000;;;
    }
  }
} //End of AnimationSet
